4 ms·
So live somewhere else. I get that this has been talked to death, but it still kind of boils to a simple fact: We live in an actual, physical world. We can't b
by tpmx 3y ago
So live somewhere else.
I get that this has been talked to death, but it still kind of boils to a simple fact: We live in an actual, physical world. We can't build more than e.g. one apartment in the same physical space.
I would think programmers could understand the concept of 3d collision detection.
- deleted 3y ago[deleted]
- ncallaway 3y agoYes, but there are lots of spaces where we don’t build apartments, or where we don’t build taller apartments. I would think programmers could understand the concept of allocating resources more efficiently.
- tpmx 3y agoThe end-game is a Hong Kong-like residential architecture, then? I would think programmers could understand that brute force resource allocations have very real consequences for the feel and behavior of a city along with hard to predict consequences.
- dukeyukey 3y agoIt's often easier to build more housing in London, with a younger population that rents and lives in London _for_ the density, versus the more spacious suburbs and satellite towns with an older, homeowning demographic. Especially when you look at which parties run which councils.
- lowbloodsugar 3y agoGood programmers understand the whole system and don't just see "Memory" and "CPU" but instead see different caches and execution units. So a poor programmer sees "houses" and wants to find "a house" "big enough". A good programmer trades locality and latency. I can have more stuff, if I put the stuff I don't need all the time, somewhere else, at the cost of higher latency, and that means that I can live in town, closer to where the money making and social opportunities are.
- xwdv 3y agoA great programmer would understand distributed architectures. You don’t need to live right next to money making or even social opportunities.