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Achieving (what feels like) true gaming freedom with such a simple UX is really impressive. I know Zelda has always had a great UX, but they've added so much c
by jugg1es 3y ago
Achieving (what feels like) true gaming freedom with such a simple UX is really impressive. I know Zelda has always had a great UX, but they've added so much complexity. Games like this remind you why Nintendo has had so much staying power.
- donatj 3y agoThey even somehow managed to simplify the UI vs BOTW and made it genuinely easier to use.
- vsareto 3y agoThe only potentially bad UX is attaching things to arrows or choosing what item to throw. Using the sorting options helps, but you still end up doing a lot of scrolling through a list during combat which takes you out of fun of combat. They might've gone with a grid display, but with the amount of items they have, they're inevitably going to have some UI sprawl, so it's a hard problem.