4 ms·
> Is that the value proposition of modern games? 90m of content? It's not, it's just that there's a lot of very good sales and subscription services that fireh
by p1necone 3y ago
> Is that the value proposition of modern games? 90m of content?
It's not, it's just that there's a lot of very good sales and subscription services that firehose free games at you (humble bundle). So a lot of people have hundreds of games that they don't really need to extract any value from to get their moneys worth, so they only play most of them for a few minutes if at all, only putting real time into the few games that are really good.
The games themselves don't only have 90 mins of playtime, it's just that most of the players have lots of games and not so much time to play them.
There are short story-driven experiences, but even those generally last at least a few hours (the "walking simulator" genre - I'd recommend Firewatch as a good example of that type of game).