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> while arcade pinball, at least historically, was designed to eat your money. It is a nuanced tradeoff. You need to make it entertaining enough so that player
by jacobr1 3y ago
> while arcade pinball, at least historically, was designed to eat your money.
It is a nuanced tradeoff. You need to make it entertaining enough so that players will continue to play, but also difficult enough that they regularly lose and put in more quarters. Getting that balance right is hard.
- zamnos 3y agoInstead of getting the balance right, the obvious answer is this is a business proposition, so cheat. Instead of having a fixed difficulty, you decide on a minimum coins-per-hour revenue, and tilt the table ever so subtley against the player if it looks like that revenue target isn't going to be hit.