2 ms·
If it moved by skipping discrete points, it wouldn't have that effect on the cloud, which is essentially a combination of a continuously moving object pushing a
by BulgarianIdiot 3y ago
If it moved by skipping discrete points, it wouldn't have that effect on the cloud, which is essentially a combination of a continuously moving object pushing away the medium it's moving through, creating a flow, and the Bernoulli effect.
Also I'd like to have a word with the UFO designer on how he synchronized the movement in discrete points with the exact framerate and shutter phase of the camera taking video of it.
Also, I only commented on visual artifacts in this particular video, I didn't outright deny the existence of UFO, which literally just means "unidentified flying object" and yes we've had a bunch of those throughout the decades, as we can't identify everything.
- graderjs 3y agoI thought about that too but came up with a workaround: it suddenly appears at that point in the cloud, displacing the puff seen. The puff actually is symmetric about insertion point, but due to the asymmetry of the cloud and the camera angle it appears like that. Not more of a reach than many debunking chain-of-reasoning explanations, with the exception of the how. I thought about the second point too, I don't think you need exact synchronization. You just need many more "stutter points" than framerate, and the camera will capture some of them. A way to check that would be to see a longer distance video, and observe other "cloud puffs" without seeing the craft there: you just see the trace of it.