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Eternal Darkness for the gamecube had a sanity meter. A bit reduced sanity and you'd literally start seeing things. Even lower and things got weirder... includi
by Beldin 3y ago
Eternal Darkness for the gamecube had a sanity meter. A bit reduced sanity and you'd literally start seeing things. Even lower and things got weirder... including faking a gamecube reset, faking lowering the volume on your tv (with faked on-screen volume bar), etc. The list of examples [1] is beautiful.
[1] https://eternaldarkness.fandom.com/wiki/Sanity_Effects https://eternaldarkness.fandom.com/wiki/Sanity_Effects
- fullstop 3y agoThe one which pretended to delete your save file got a lot of people.
- OkayPhysicist 3y agoA similar, but dramatically more light-hearted use of such mechanics was Resetti in the original Animal Crossing for the Gamecube. If you shut off your game without saving (either because you were save scumming, or just on accident), then on your next boot a hard-hat wearing mole would hop out of the ground, introduce himself as Mr. Resetti, and scold you. Repeated infractions would make Mr. Resetti become increasingly irate, including some sort of punishment, such as forcing you to type out (using the incredibly tedious joystick-character select) messages of either repentance or praise of Mr. Resetti, or a fake system shutdown.