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> Apple, for example, ripped out subpixel rendering from their frameworks a long time ago (before Retina displays, IIRC). ...or at least when Retina displays w
by rob74 3y ago
> Apple, for example, ripped out subpixel rendering from their frameworks a long time ago (before Retina displays, IIRC).
...or at least when Retina displays were still rare and expensive, probably to encourage their adoption.
- phkahler 3y agoProbably because just using higher resolution is easier if it's available. Taking advantage of the physical structure of a pixel seems weird to me.
- rob74 3y agoActually, CRT monitors did "subpixel rendering" automatically when the beams hit the subpixels only partially. So using this technique on LCDs is just trying to emulate a feature that CRTs have built in.