3 ms·
I sort of agree, the instant satisfaction of base human desires a smartphone offers, particularly if wide open to psychosocially optimized personalized social m
by fnordpiglet 3y ago
I sort of agree, the instant satisfaction of base human desires a smartphone offers, particularly if wide open to psychosocially optimized personalized social media and related applications, is dangerous at any age but especially for people who haven’t built the social experience and resilience necessary - both young and old.
Additionally the form factor makes it ever present and open for use / abuse.
For my child, she has an iPad mini that’s heavily parental controlled. She has no access to social media, and only a few games - Minecraft, Stardew Valley, and Terraria. She has drawing programs, education programs from her school (RazKids, etc), and a locked down messenger with only her family members in contacts. It has her kindle, which she has a epaper version of as well. She does have access to safari, but as of yet she just uses it for Wikipedia and stuff. I watch her use and will tailor access as appropriate.
Further we talk to her about the ills and the causes of the ills from social media and addiction optimized user experiences in these devices. The device isn’t the problem, it’s the “impressions, conversions, and stickiness at all costs” mentality that drives so much revenue, and thus so much UX.
I was raised on NES and c64 games, and I gained an awful lot out of it. I don’t agree that there’s anything intrinsically wrong with computers presenting content vs the real world. But I do know there is something wrong with the relationship between users of modern internet media and the companies extracting maximal value from shaping our behavior. That impact increases as you become younger / less sophisticated.