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Jared Spool's article "Market Maturity" [1] published in 1997 is a very good way to understand what kind of experience is required for success. He argues that s
by chefsurfing 15y ago
Jared Spool's article "Market Maturity" [1] published in 1997 is a very good way to understand what kind of experience is required for success. He argues that success depends on market maturity which roughly follows four stages: 1. Basic deliverability war, 2. Feature parity war, 3. Productivity / "ease of use" then finally 4. Price war.
Stage 3 is generally where UX becomes a priority. For a consumer web product or startup this generally makes sense as a marker for market maturity as delivering technology and shipping features has become easy and cheap. Crafting UX is difficult but probably won't be for long. For example Twitter Bootstrap seems to be lowering the cost of boilerplate UI which in turn lowers the cost of UX in general.
[1] http://www.uie.com/articles/market_maturity/ http://www.uie.com/articles/market_maturity/
- andrewcross 15y agoA very succinct way of putting it and I fully agree. What will be interesting to see is how these stages will change as the rate of tech innovation continues to speed up. With new products coming out all the time, disruptive technologies may arrive so quickly that the price war stage is cut short. I think it will still exist, but just in a more truncated version.