4 ms·
From the preface: Is the result of a dice roll truly random or dependent on physics: angle, velocity, surface ?
by foogazi 3y ago
From the preface: Is the result of a dice roll truly random or dependent on physics: angle, velocity, surface ?
- EVa5I7bHFq9mnYK 3y agoRandomness is not absolute, but relative. For the one having the computer powerful enough to compute how the dice will roll and bounce, it is not random. For others, it is. That's why people with computers are not allowed into casinos. In the world of online gambling, someone who knows the seed of the RNG, game outcome is not random. For others, it is. Here people with computers ARE allowed, because it's much harder to break a cryptographic RNG than to calculate physical roulette biases.
- layer8 3y agoI suggest acquainting yourself with quantum mechanics.
- EVa5I7bHFq9mnYK 3y agoI suggest you do the same and learn that QM is not needed to compute movements of the dice roll, roulette or RNG computation.
- lost_tourist 3y agoIt would be if you were looking for a perfect model of said die toss unless you are looking at it strictly from a purely theoretical and not actual physical die.
- pixl97 3y agoI believe in this scenario there are 2 different measures occurring. They do not seem to be playing a single dice roll, but many dice rolls. In that case you don't need a perfect simulation, but instead a good enough simulation to beat the house. Of course that's just more probability.
- layer8 3y agoAn actual physical dice roll obeys QM, and if you want to compute how the dice will roll and bounce in the physical world, you’ll absolutely have to deal with QM, and true randomness will be involved.