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> Rust isn't some silver bullet Rust codebases extend in size and scale to larger teams fundamentally better than C++ / C. Rust offers more leverage in buildin
by unstrategic 3y ago
> Rust isn't some silver bullet
Rust codebases extend in size and scale to larger teams fundamentally better than C++ / C. Rust offers more leverage in building ambitious system software.
Since you mention Qt, imagine writing all of Qt in x86 assembly, vs. C++. "There's not particular reason this isn't doable." C++ to Rust is a similar jump. No silver bullets; just leverage.
Cross-platform toolkits — especially those aiming to abstract over native UI/UX patterns — are an ambitious, if not Sisyphean domain. Qt was about the best we could do in the C++ era, but a new era has dawned.
- fooker 3y ago> Rust codebases extend in size and scale to larger teams fundamentally better than C++ / C There are about 3-4 orders of magnitude more large C++ projects developed by large teams compared to Rust projects as of now. This might change in future, but your claim seems a bit premature. In a previous company I worked at, we were forced to rewrite a greenfield project in C++ because it was going too slow with Rust. The team managed to ship the thing in a few months, compared to spending a month getting nowhere with Rust.
- riceart 3y ago> Qt was about the best we could do in the C++ era, but a new era has dawned. Based on the way the Rust community has been spinning its wheels for years in getting something even within a light year of feature parity with Qt, if a new era has truly dawned you might need to wait for the next one. > Rust codebases extend in size and scale to larger teams fundamentally better than C++ / C. Rust offers more leverage in building ambitious system software. I like Rust - but this is classic RSF/RIIR copypasta.
- Ygg2 3y ago> getting something even within a light year of feature parity with Qt. Qt is also old as Jesus, and making a cross OS GUI is extremely hard. And you can non-ironically say the same about non-Qt toolkit written in C++. What grandparent probably means something that leverages parallelism and/or GPU acceleration.
- riceart 3y ago> And you can non-ironically say the same about non-Qt toolkit written in C++. Maybe. Gtk and its related libraries don’t cover everything Qt does, but they’re not small either. It’s also fair to include the native toolkits themselves on their respective platforms that are written in a mixture of C++/C/Objective C. I also will point out that one of the cross platform toolkits with some traction in the Rust world is amusingly fltk. > What grandparent probably means something that leverages parallelism and/or GPU acceleration. You mean like QtQuick/QML, skia (basically this is the effective underpinning of electron and flutter) or Dear Imgui, etc. There are a handful of widely used GPU based GUI libraries. The above examples are all C++. > leverages parallelism The memory model of Rust is still whatever C++ does. I get that Rust has some nice features and C++ makes it easy to fuck your self but people have been doing large scale parallel software development for years in C++. > Qt is also old as Jesus, and making a cross OS GUI is extremely hard. The claim was we are in a new era of “leverage” that will make the hard very easy (that’s what it sounded like at least). I found the claim at best vague and low on specifics or evidence - hence the mention of RESF.
- Ygg2 3y ago> Maybe. Gtk and its related libraries don’t cover everything Qt does And therein lies the problem. Qt is semi-open (the parent company tried to close source it[1]). If a commercial company has no interest in maintaining it, there is even less hope for other open source approaches. Best cross OS system are almost always backed by a commercial supporter. See Skia - Google, Java Swing - Oracle, Qt - QtCompany, etc. OSS offerings were always runner ups (e.g. Gtk - Gnome). > The memory model of Rust is still whatever C++ does. I get that Rust has some nice features and C++ makes it easy to fuck your self but people have been doing large scale parallel software development for years in C++. Memory model of Rust is undefined[2]. It might be anything Rust does to accomodate C++ bindings, but I don't think they really settled on one. I'd like to add - people have been doing large scale parallel software development for years in C++, in spite of C++. What is a line of comment in C++ in Rust is a type system constraint. It's a difference between having a seatbelt (Rust) and holding a piece of seatbelt (C++). Rust was literally made to address C++ shortcomings when it comes to parallelism. > You mean like QtQuick/QML, skia (basically this is the effective underpinning of electron and flutter) or Dear Imgui, etc. There are a handful of widely used GPU based GUI libraries. The above examples are all C++. No. I mean like WebRenderer[3], Lyon[4]. Most things should be parallelized and done on GPU/SIMD. Layout, font shaping, etc. [1]https://news.ycombinator.com/item?id=25656932 https://news.ycombinator.com/item?id=25656932 [2]https://doc.rust-lang.org/reference/memory-model.html https://doc.rust-lang.org/reference/memory-model.html [3]https://github.com/servo/webrender https://github.com/servo/webrender [4]https://docs.rs/lyon/latest/lyon/ https://docs.rs/lyon/latest/lyon/
- pjmlp 3y ago> Qt was about the best we could do in the C++ era, but a new era has dawned. Nope, the best is C++ Builder with VCL, Visual Basic/Delphi like experience with C++. However very few have tried it out unless they work for big corporations.
- criddell 3y agoC++ to Rust is not a similar jump as assembly to C++. Qt may be the best toolkit so far. If Rust is going to let us make a big jump, I can’t wait to see that happen. What are the best contenders so far?