23 ms·
iPod and iPhone solved problems users had. They needed an easy UI to transition from 12-song CDs to properly tagged 500 track libraries. The iPhone combined mu
by rchaud 4y ago
iPod and iPhone solved problems users had. They needed an easy UI to transition from 12-song CDs to properly tagged 500 track libraries.
The iPhone combined music player, mobile internet device and camera phone in an easy enough to use package for the average cellphone user.
What issue does a headset solve? Apple at least had heavy competition from Blackberry and Nokia back then. Here they are walking in largely unopposed as there aren't enough customers to bother competing over.
- freediverx 4y agoIf the experience were immersive enough, I can see the headset offering a movie theater or large computer display experience in a portable device you can take almost anywhere. But they lose me every time I hear something about workplace collaboration or gaming.
- smoldesu 4y agoThey're going to lose most people at the price. The original Oculus Quest was $400 for OLED displays that were amazing for watching movies on. If their headset is a high-DPI version of that with a mandatory tether, I don't think it's going to be very successful. And maybe it's not a bad product. The Lisa wasn't. It was ludicrously expensive compared to it's competitors though, which sealed its fate regardless of how practical or visionary the computer was.