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It's pretty straightforward to build an RL environment for closed systems like chess but I don't think it's close enough for an AGI to learn. Like RLHF uses hum
by rdedev 3y ago
It's pretty straightforward to build an RL environment for closed systems like chess but I don't think it's close enough for an AGI to learn. Like RLHF uses human feedback. Unless we come up with a way to scale that process AGI by this year doesn't seem possible