3 ms·
As someone who hates cutscenes, that was fine by me. Cutscenes rip you out of the game to present a story in a different mode, and often it could be completely
by r00fus 3y ago
As someone who hates cutscenes, that was fine by me. Cutscenes rip you out of the game to present a story in a different mode, and often it could be completely done by using the game mechanics directly. Not to mention until quite recently they would also take large loading times.
- peruvian 3y agoEven if you take cutscenes out of it, there's simply almost 90% less space for a game - and cartridges were more expensive for the publisher to boot. There's no denying that there's great N64 games, but Nintendo crippled the console outside of first and second (Rare) party development. The same trend continued with the Gamecube (despite it being more powerful than the PS2, the Gamecube disc held 25% of the capacity of a PS2 DVD). If their portables hadn't dominated the market, the mid 90s to mid 00s would've been a terrible time for the company. Of course Nintendo is doing great now, so you could say it's all a moot point.