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Apple does not support Draco Compression on USD [1] which still sucks & any glTF you are seeing was converted using one method or another. An interesting way t
by jimmySixDOF 3y ago
Apple does not support Draco Compression on USD [1] which still sucks & any glTF you are seeing was converted using one method or another. An interesting way to hackdoor open 3D immersive standards is this project using [2] App Kit.
And anyway this all might be moot if Apple announces support at WWDC June 4th with the xrOS
[1] https://developer.apple.com/documentation/realitykit/validating-usd-files#Review-general-and-media-features https://developer.apple.com/documentation/realitykit/validat...
[2] https://launch.variant3d.com/ https://launch.variant3d.com/