3 ms·
BTW, turns out changing to CullClockwise for the RasterizerState made the graph show up again, so the order of the vertices were in the opposite order, which it
by cableshaft 3y ago
BTW, turns out changing to CullClockwise for the RasterizerState made the graph show up again, so the order of the vertices were in the opposite order, which it also noted and provided the corrected code for it (basically just reversing the order of vertices), so I could set it back to the default of CounterClockwise again.
Now on to curved corners!