4 ms·
I'm pretty sure that runs on the headset. If you plug a headset into a VirtualLink adapter it will go into the "cinematic mode" and function as a floating 1080
by papercrane 3y ago
I'm pretty sure that runs on the headset.
If you plug a headset into a VirtualLink adapter it will go into the "cinematic mode" and function as a floating 1080p monitor with 3dof tracking done by the headset.
https://twitter.com/Thrilluwu/status/1635374573368778752?s=20 https://twitter.com/Thrilluwu/status/1635374573368778752?s=2...
- jayd16 3y agoThe difference between the headset doing 3dof by default (expected for something like time warp and only need accelerometers) and getting an API that parses the camera feed for 6dof head and controller tracking and wiring that up to OpenXR seems like a huge leap.