2 ms·
We target both x64 and arm, and I'm not aware of any restrictions we place on STL usage. That said, we don't target embedded devices, so your world is _definite
by maccard 4y ago
We target both x64 and arm, and I'm not aware of any restrictions we place on STL usage. That said, we don't target embedded devices, so your world is _definitely_ different to mine!