3 ms·
This is still rasterized, though. They're just leveraging RT hardware for high-fidelity shading.
by kevingadd 3y ago
This is still rasterized, though. They're just leveraging RT hardware for high-fidelity shading.
- cubefox 3y agoIs it? I thought they rendered everything with ray tracing.
- MindSpunk 3y agohttps://www.nvidia.com/en-au/geforce/news/cyberpunk-2077-ray-tracing-overdrive-update-launches-april-11/ https://www.nvidia.com/en-au/geforce/news/cyberpunk-2077-ray... The rasterizer is used to trace the primary rays to generate a G-buffer like any other deferred renderer that's been in use for decades by this point. What's unique is that all light transport is solved with path tracing.