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Well, it did get better. Recent reviews: Very Positive (80% of 7,171) https://store.steampowered.com/app/1091500/Cyberpunk_2077/ https://store.steampowered.com
by sp332 3y ago
Well, it did get better.
Recent reviews:
Very Positive (80% of 7,171) https://store.steampowered.com/app/1091500/Cyberpunk_2077/ https://store.steampowered.com/app/1091500/Cyberpunk_2077/
7.6 User score https://www.metacritic.com/game/xbox-series-x/cyberpunk-2077 https://www.metacritic.com/game/xbox-series-x/cyberpunk-2077
- xwdv 3y agoUnfortunately this isn’t enough to bump it to the top of my steam games backlog when sorted by review scores.
- speedgoose 3y agoAre these also the movies you want to watch? https://www.metacritic.com/browse/movies/score/metascore/all/filtered?sort=desc https://www.metacritic.com/browse/movies/score/metascore/all...
- AB1908 3y agoI get the point but as a counterpoint, why wouldn't they be?
- bakugo 3y agoUser reviews improving somewhat due to an aggressive post-release marketing campaign (mostly revolving around the anime) doesn't really change the fact that the game is still missing many of the features promised before launch.
- bloqs 3y agoPeople are getting more and more blinded by this. This game was doomed by marketing in the first place, they clearly have a huge amount invested in their marketing vehicle. Of course they are going to use it to push anything at all. Also, anime fangirling seems to be hitting new, previously unreached heights via Gen Z, and the steam reviews are full of quotez from it.
- sp332 3y agoI get that promised features being cut hurts. But that doesn’t stop it from being a really fun game.