4 ms·
Are you aware that STL, exceptions and RTTI are verboten by most game studios? Templates and operators overloading are also quite often frowned up. https://gi
by stephc_int13 3y ago
Are you aware that STL, exceptions and RTTI are verboten by most game studios?
Templates and operators overloading are also quite often frowned up.
https://gist.github.com/raizr/c08922b11b33477a1157156e424342dc https://gist.github.com/raizr/c08922b11b33477a1157156e424342...
- lifthrasiir 3y agoAre you aware that "most" game studios nowadays do not use C++ as a primary language anyway? AAA games are really a small portion of all gamedevs anyway, and the stance against modern C++ is not universal even in the gamedev community. Even the linked article states that C++17 is probably fine now, and that's cleanly modern.