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They should study this in game design classes, to show how much you can motivate random behavior by progressively disclosing achievements to unlock
by turnsout 3y ago
They should study this in game design classes, to show how much you can motivate random behavior by progressively disclosing achievements to unlock
- iamwil 3y agoI think Candy Box is a great example of what you're talking about. https://candybox2.github.io/candybox/ https://candybox2.github.io/candybox/