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I'd agree that VR has yet to be proven for any serious adoption, but I don't think the "metaverse" as a concept is contingent upon VR at all. Companies have tri
by berkle4455 3y ago
I'd agree that VR has yet to be proven for any serious adoption, but I don't think the "metaverse" as a concept is contingent upon VR at all. Companies have tried pushing VR headsets for 35 years and none of them have yet to succeed.
Despite that, video games and persistent virtual worlds have thrived.
- oldstrangers 3y agoWell the Metaverse as a standalone product then is even more of a failure by every reasonable metric. Could it pop off tomorrow? Sure. Is it? Probably not.
- berkle4455 3y agoPeople expressed similar skepticism about the world wide web in the mid 90’s, despite proving utility and entertainment value (unlike cryptocurrencies).
- oldstrangers 3y agoMetaverse hasn't proven utility or entertainment though?
- berkle4455 3y agoYour narrow definition of metaverse is making it very difficult for you navigate this conversation. Metaverse isn't solely defined by Facebook's "Horizon Worlds".
- oldstrangers 3y agoYour definition of a successful product is making it very difficult for to you navigate this conversation. At no point has Facebook provided demonstrable success in regards to what we know as "The Metaverse". Frankly I don't even know what your argument is. "The metaverse is a virtual reality (VR) space that enables users to interact with each other inside a computer-generated environment." Maybe you're unaware of what the Metaverse is, and you're projecting some imagined reality 5-10 years down the road where the "Metaverse" is just web6 or web8 in terms of VR/AR integration with the internet as a whole. In that sense, yes, everyone with a foot in the game will have adopted to whatever that future looks like, but the Metaverse as we know it today will still not have been a success. I think Microsoft is even ahead of Facebook in terms of a "Metaverse" style UI integration 10+ years ago.