5 ms·
I mean literally off the top of my head, John Carmack? Doesn't really get much better than that in terms of practical on-hands VR research and development. You
by oldstrangers 3y ago
I mean literally off the top of my head, John Carmack? Doesn't really get much better than that in terms of practical on-hands VR research and development.
You can check for yourself though: https://research.facebook.com/people/research-area/augmented-reality-virtual-reality/?s https://research.facebook.com/people/research-area/augmented...
- gmerc 3y agohe ragequit
- oldstrangers 3y agoHe saw the writing on the wall.
- llampx 3y agoHe realized the noclip cheat didn't work in the Metaverse.
- numpad0 3y agoHe wrote it. Of course he sees it.
- oldstrangers 3y agoAlso true
- capableweb 3y agoThat list is general VR/VR which includes any work on Oculus and more, not specifically Metaverse. Going through that list regardless, I don't find Carmac there, and searching about it, seems he quit ~5 months ago. Might want to dig up a better example :)
- oldstrangers 3y ago...he quit because the product was a failure. Which was my point. But sure, here you go. https://en.wikipedia.org/wiki/Michael_Abrash https://en.wikipedia.org/wiki/Michael_Abrash And if you don't think one of the richest companies in the world can afford to hire whoever they want, then you're just being intentionally obtuse.
- capableweb 3y agoThanks :) It's not that I believe they couldn't afford worlds best researchers, mostly questioning that the worlds best researchers would want to work at Facebook, no matter what the pay is.