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Didn't work out too well for the Metaverse.
by oldstrangers 3y ago
Didn't work out too well for the Metaverse.
- rasz 3y agoMagic Leap
- deleted 3y ago[deleted]
- BudaDude 3y agoIt's too early to say it hasn't worked out. Apple is planned to reveal their headset this year. If thats the case, VR/AR may become the norm the same way Smart Phones and Smart Watches are. If you don't think Meta will release Horizon on Apple's headset, then you havn't been watching.
- ghaff 3y agoI wouldn't put smartwatches and smartphones in the same category. I have a smartwatch but my day-to-day life wouldn't change in a material way if I didn't.
- oldstrangers 3y agoThey can release it as cranial implant for all that matters, doesn't mean it's going to be a success.
- largepeepee 3y agoObviously it didn't work out for meta. That isn't even up for debate. Meta has admitted to pivoting to AI and cutting down their metaverse teams significantly. Besides, even if Apple succeed. Meta will still be stuck in the exact same situation - under Apple's boots again, which it so desperately tried to escape from by going hardware heavy in VR in the first place.
- numpad0 3y agoI don’t see that Zuckerberg avatar, or whatever Apple equivalent of that, pans out in coming 5 years… who does? Who bothers to visually stimulate themselves with recreated face of a living person in VR?
- sebzim4500 3y agoDid we ever find out how soon that bet was supposed to pay off? I'm sure there were people talking about OpenAI's decision to double down on LLMs as a failure before ChatGPT came out.
- capableweb 3y agoWhat people from the "worlds best researchers" section of researchers ended up/are currently working on Facebook's Metaverse?
- oldstrangers 3y agoI mean literally off the top of my head, John Carmack? Doesn't really get much better than that in terms of practical on-hands VR research and development. You can check for yourself though: https://research.facebook.com/people/research-area/augmented-reality-virtual-reality/?s https://research.facebook.com/people/research-area/augmented...
- gmerc 3y agohe ragequit
- oldstrangers 3y agoHe saw the writing on the wall.
- llampx 3y agoHe realized the noclip cheat didn't work in the Metaverse.
- numpad0 3y agoHe wrote it. Of course he sees it.
- oldstrangers 3y agoAlso true
- capableweb 3y agoThat list is general VR/VR which includes any work on Oculus and more, not specifically Metaverse. Going through that list regardless, I don't find Carmac there, and searching about it, seems he quit ~5 months ago. Might want to dig up a better example :)
- berkle4455 3y agoWhat are you talking about? $META's strategy that has only been in play for 18 months? Or are you talking about the grifter-laden crypto/NFT-adjacent "metaverses"? Or are you talking about the ridiculously successful Second Life, Roblox, or MMORPGs like World of Warcraft?
- oldstrangers 3y agoTechnically they've been building on the Metaverse idea since 2014 when they acquired Oculus. 8 years later and people still do not care about VR.
- berkle4455 3y agoI'd agree that VR has yet to be proven for any serious adoption, but I don't think the "metaverse" as a concept is contingent upon VR at all. Companies have tried pushing VR headsets for 35 years and none of them have yet to succeed. Despite that, video games and persistent virtual worlds have thrived.
- oldstrangers 3y agoWell the Metaverse as a standalone product then is even more of a failure by every reasonable metric. Could it pop off tomorrow? Sure. Is it? Probably not.
- berkle4455 3y agoPeople expressed similar skepticism about the world wide web in the mid 90’s, despite proving utility and entertainment value (unlike cryptocurrencies).
- oldstrangers 3y agoMetaverse hasn't proven utility or entertainment though?
- deleted 3y ago[deleted]