3 ms·
Interestingly, doom is also 2D, in the sense that there are no level-over-level portions. The map design was pretty clever to hide this in some areas.
by mysterydip 3y ago
Interestingly, doom is also 2D, in the sense that there are no level-over-level portions. The map design was pretty clever to hide this in some areas.
- giobox 3y agoCrucially it supported walls intersecting at angles other than 90 degrees though! Just having walls at arbitrary angles to one another allows Dooms worlds to look so much more interesting.
- bombcar 3y agoIt added floor heights which make it 2.5D as it’s sometimes called. There’s also no aiming up or down; but it feels so natural with the level design that you don’t notice.