3 ms·
Carpentry I guess, if it had to be non-computer based. Maybe electronics? But I already spend a lot of time doing board game design and used to be better about
by cableshaft 3y ago
Carpentry I guess, if it had to be non-computer based. Maybe electronics?
But I already spend a lot of time doing board game design and used to be better about writing. I can do both to an extent without a computer, but I can type a lot faster and with less stress on my hands than with pen and paper, and at some point with board games I have to do graphic design, design/type up a manual, sell sheets, how to play videos, a Tabletop Simulator version (so publishers can test with their teams, that are often not all local anymore, or so I can utilize online playtest groups), and that's just for me pitching the game to a publisher, I'm not even manufacturing the game.
So ideally I'd probably be doing board game design supplemented with writing. Although it's super difficult to make good money with those (not impossible, but very difficult).
I just read a tweet this morning from a pretty well known game designer in the hobby board game industry (Jonny Pac), and he made $22k doing it full-time last year (and $10k! the previous year). And his business and travel expenses were $10k (you have to go to a lot of conventions to network and pitch to publishers if you want a decent chance at having your games signed), so he netted $12k last year[1].
So yeah, don't choose board game design if you care about making money to support your family.
[1]: https://twitter.com/jpaccantin/status/1647455444884156417 https://twitter.com/jpaccantin/status/1647455444884156417