3 ms·
It's quite common in games for the store catalogue to be produced by pricing tools and handled as a static file by the server. It's then simpler overall for the
by dontlaugh 3y ago
It's quite common in games for the store catalogue to be produced by pricing tools and handled as a static file by the server. It's then simpler overall for the client to volunteer a maximum price and the server either charges the current price in the file or refuses.