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It is one of the best-selling systems of all time and has a digital distribution service with a relatively low barrier of entry.
by emodendroket 4y ago
It is one of the best-selling systems of all time and has a digital distribution service with a relatively low barrier of entry.
- ranger_danger 4y ago> low barrier of entry Strongly disagree. I'm a third party Nintendo developer and they do not just give out the Switch SDK to all devs like they did with 3DS/WiiU. My understanding is that you must pitch an idea to corporate and get approval before they will ever let you see any tools or docs at all.
- alphager 4y agoThe existence of "AAA Clock" and several clones of the concept points to a very very low barrier to entry.
- 0xcde4c3db 4y agoI'm not in the industry, but I've heard that for a lot of lower-spec/lower-budget games the original dev house never actually touches a console SDK. Instead they develop on PC with Unity/Unreal/FNA etc. to a console spec (in terms of target resolution, asset detail, mandatory behavior, etc.) and then hand it over to the publisher, which has a team or contractor that specializes in turning those intermediate products into a shippable console game.
- emodendroket 4y agoIt’s through the floor compared to what you would have had to do to mint a PlayStation 2 title.