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One use case for vastly faster wireless communications: VR headsets. Right now if you use a headset wirelessly you're in for a much worse experience than runn
by riskable 3y ago
One use case for vastly faster wireless communications: VR headsets. Right now if you use a headset wirelessly you're in for a much worse experience than running a VR application natively on the headset itself. If the headset had a fast enough (and low enough latency) wireless connection to your PC though it'd be an enormous leap forward for the technology.
Most VR application/game developers limit their polygons/resources to that of a mid-range mobile phone because that's about what the stand-alone headsets can deliver in terms of graphics/memory performance. However, if they knew that end users were going to be running their applications with PC-level hardware it would enable a whole heck of a lot more detail, better AI, level generation, and all-around functionality in VR applications/games.