3 ms·
the problem isn't in VR per se. the problem is the current iterations of VR hw/sw. while quest 2 has solved some problems, there are still hurdles to usability
by purplecircle 3y ago
the problem isn't in VR per se. the problem is the current iterations of VR hw/sw.
while quest 2 has solved some problems, there are still hurdles to usability. but these hurdles aren't inherent to VR.