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I've been plugging away at a multiplayer game server framework in Erlang, called Overworld: https://github.com/saltysystems/overworld https://github.com/saltysy
by cmdrk 3y ago
I've been plugging away at a multiplayer game server framework in Erlang, called Overworld: https://github.com/saltysystems/overworld https://github.com/saltysystems/overworld
It integrates with Godot, with the ability to generate a client library that (un)marshalls data by way of Protobuf and communicates over ENet (UDP) or WebSocket (TCP).
Most recently, I've been working on a 2D space game with the framework, envisioned as a top-down EVE Online or Elite: Dangerous style of game.