4 ms·
> There were a lot of chances being taken, blunders, and mistakes. All this from 2800-level players.,. OK, so fucking up accidentally can also make for an inte
by yarg 3y ago
> There were a lot of chances being taken, blunders, and mistakes. All this from 2800-level players.,.
OK, so fucking up accidentally can also make for an interesting game, but that hardly shatters my "narrative".
- chongli 3y agoThey made these blunders because they were in very unfamiliar, double-edged positions. Yes, sometimes nerves got involved but sometimes the positions were just very sharp and complex and they couldn’t find the engine line. Also, a lot of those engine lines would’ve just made a draw, something a human player would never do when they’re playing with the white pieces in a need-to-win game.