4 ms·
Let's remove Quaternions from every 3D Engine[1] by Marc Ten Bosch (developer of 4D Toys and Meigakure) was my introduction to geometric algebra, and I remember
by wasabi991011 4y ago
Let's remove Quaternions from every 3D Engine[1] by Marc Ten Bosch (developer of 4D Toys and Meigakure) was my introduction to geometric algebra, and I remember it being a great explanation.
[1] https://marctenbosch.com/quaternions/ https://marctenbosch.com/quaternions/