7 ms·
I've never had big hopes for the project but I feel incredibly happy that you like it! The original I played on my friend's phone was just that -- a phone game
by bussyfumes 3y ago
I've never had big hopes for the project but I feel incredibly happy that you like it!
The original I played on my friend's phone was just that -- a phone game, so making sure it works on my phone was a priority :)
I don't have an Android but last time I tested it was playable even though the cubes were bigger than I'd like them to be on some screens.
I've made an offline version for myself in the past to play while traveling by train. Copying the contents of the .js and .css file into the HTML file into <script> and <style> tags was enough. I wonder if I can make it easier for other people like you by storing it somewhere on git...
P.S. Here's the source if you want to create an offline-first version yourself: https://github.com/Kiryhas/memechain https://github.com/Kiryhas/memechain
- 4ggr0 3y agoYeah your game just scratches an itch I had for a long time. Mobile games are filled with ads and in-app purchases and I never found a simple game I could play and enjoy while waiting for public transport. Want to fully clear a seed now, haven't gotten that far yet ;) Ahh, a single .html would probably work, too, sounds way easier! I downloaded Termux, installed git and python3 and now your game is running locally on my phone with "python3 -m http.server --bind 127.0.0.1 9000" :)
- bussyfumes 3y agoSeeds are absolutely random and some of them can't be solved. I've had people complain about it but I consider it to be another aspect of the challenge of this game because there are cues you can notice that tell you if it's not possible to solve it. Yeah, you went the extra mile spinning up a local server :) If the trip you're taking is not a long one, you can just make sure to load the page while you still have reception. The game doesn't make any AJAX requests or load any resources after that and prevents the default 'pull-to-refresh' gesture so if you don't refresh the page accidentally, it'll stay available.
- 4ggr0 3y agoIt's a difficult challenge I must say. Played about a dozen games now, furthest I've gotten is 4280 points. Have you ever cleared a full seed? Yeah I looked at the files to see if you make any external requests. I guess I just found it entertaining that there's a web-game running locally on my phone :)
- jamilton 3y agoWow, that's funny, that's my high score too. I guess there's a limited amount of possibilities, so it's probably not that unlikely. Seed was 5209605, if anyone wants to try it.
- 4ggr0 3y agoFinally got it! Seed is 5905480. Tried your seed but wasn't able to clear it :)
- bussyfumes 3y agoYeah, I've cleared it many times. Sometimes no matter how skilled you are luck is not on your side :) Maybe the game could benefit from a mode that verifies if a seed is solvable but I haven't gotten past it being just an idea.
- hutzlibu 3y agoIt definitely would benefit from that, people like to have success. (And know who they can blame in case of failure) The easiest solution is probably brute force, have it try all the potential moves and see if it solves the game and if it does, make it a valid seed. Can be pregenerated, but should be doable in real time, also from a smartphone. Also, I think I was just blocked from my first clearing, because I could not access all blocks. Rotating the view and angle would be quite nice, but depending on your implementation, not trivial. Maybe I implement it with babylonjs or threejs these days, it is a fun game.
- 3y ago
- morley 3y ago> Mobile games are filled with ads and in-app purchases and I never found a simple game I could play and enjoy while waiting for public transport. I bought Threes for $3 in 2014, and I still play it for hours each day -- on the subway, while waiting at restaurants, while watching TV, wherever. A lot of people play 2048 because it's free, but it's not nearly as polished.
- 4ggr0 3y agoTried Threes yesterday. Realy cute game but for some reason these kinds of games don't really hook me(Threes and 2048). But thanks for the suggestion!