3 ms·
I think games and graphics have some pretty inherent n^2 scaling which can make progress appear to have slowed down, despite large increases in computational pe
by remus 3y ago
I think games and graphics have some pretty inherent n^2 scaling which can make progress appear to have slowed down, despite large increases in computational performance.
Say your textures are 100x100px for example. If you double the size of your texture to 200x200px suddenly you have 4x as many pixels to deal with.