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> In a misguided attempt to fix the bad vibes, Carmack, whose understanding of human nature was as shallow as his understanding of computer graphics was deep, a
by MichaelZuo 4y ago
> In a misguided attempt to fix the bad vibes, Carmack, whose understanding of human nature was as shallow as his understanding of computer graphics was deep, announced one day that he had ordered a construction crew in to knock down all of the walls, so that everybody could work together from a single “war room.” One for all and all for one, and all that. The offices of the most profitable games studio in the world were transformed into a dystopian setting perfect for a DOOM clone, as described by a wide-eyed reporter from Wired magazine who came for a visit: “a maze of drywall and plastic sheeting, with plaster dust everywhere, loose acoustic tiles, and cables dangling from the ceiling.”
It sounds like Carmack really took the dispute personally, and was making some unwise choices.
- rasz 4y agoI remember reading about Romero playing multiplayer Doom whole day instead of working on Quake. Carmack could have been tired of his shit. No walls no way to hide, everyone can see everyone else working/slacking off.