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> It's not just two 2D images since there is a lens that emulates depth. It doesn't emulate depth. The stereoscopic effect does that. It helps with focus (but
by hnlmorg 4y ago
> It's not just two 2D images since there is a lens that emulates depth.
It doesn't emulate depth. The stereoscopic effect does that. It helps with focus (but this is a moot point because even if I did emulate depth it's still an emulation so my point stands).
> Outside of VR there are also light field displays which take more that just 2 images and output light such that multiple observers can see the name object, but from different angles.
Sure but they've been talking about this for literal decades and there isn't any consumer applications available yet. I think we're still decades off having that.
My point wasn't that real 3D isn't possible though, clearly it is. It's just that the GP's point about 3D games not being "3D" is disingenuous to how "3D" is usually termed in video games.