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Its interesting that while 3D in crude forms captured gamers imagination early on, it never really caught on in non-game contexts except where unavoidable (CAD
by nologic01 4y ago
Its interesting that while 3D in crude forms captured gamers imagination early on, it never really caught on in non-game contexts except where unavoidable (CAD etc).
We like to say that games are a metaphor for life, but that might not be quite true. It seems that for most uses, the accuracy of 2D trumps the realism illusion of 3D
- coderedart 4y agoaren't you talking about AR/VR when you say 3D? Then, the main hurdle until recently was the hardware constraints rather than the accuracy or realism stuff.
- thanatropism 4y agoThe Mac used to have a cube-turn animation for switching between screen-spaces. It was a-larming, like your computer was breaking down in a spectacular Hollywood fashion.