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> Breakthrough in computer vision was what enabled us to ship the first stand-alone VR device Is there any truth to this statement? I suspect it's all just sp
by Smoosh 3y ago
> Breakthrough in computer vision was what enabled us to ship the first stand-alone VR device
Is there any truth to this statement?
I suspect it's all just spin to avoid admitting that the whole metaverse thing was a huge waste of time and money.
- slimsag 3y agoMeta has led in the application of ML to computer vision for years now frankly. They have tons and tons of papers on computer vision using ML that are clearly and obviously applicable to metaverse-esque things. (I have no stake in Meta in any form, just care about computer vision)
- charcircuit 3y agoTo ship the headset it had to be able to track it's position with submilimeter precision, with low jitter, in real time, and on cheap, mobile hardware, be able to track where controllers are, and be able to recognize existing rooms it's mapped before so it can restore the boundaries you've set up in the past. All of that was powered by computer vision. After the launch, hand tracking was another use of computer vision that was added.
- mr_toad 3y agoYou might be surprised how much machine learning goes into image processing, because it doesn’t get all the hype that chat bots do. We shouldn’t conflate intelligence with being able to speak.
- gorbypark 3y agoThe computer vision based room, hand and controller tracking of the Quest 2 is frankly pretty amazing. I don’t have experience with any other devices, but I was shocked how good it was after impulse buying a Quest 2 a while back. I hardly ever use it anymore, but the tracking seems to get better every time I plug in and update the device.
- CatWChainsaw 3y agoI want to know if it was their own, or if they're taking credit for their Oculus acquisition and subsequent enshittification.
- charcircuit 3y agoThe Quest was their own. Facebook acquired Oculus before the kickstarter backers even got their DK1s.