5 ms·
Metaverse division revenue: $339M vs est. $613.1M
by almog 3y ago
Metaverse division revenue: $339M vs est. $613.1M
- realce 3y agoHow do they even make 339m? I've never heard of a single person interacting with the Meta-brand metaverse.
- baby 3y agoThe Quest headsets are pretty popular. Not a billion dollar market yet though.
- dbg31415 3y agoReal estate sales of unused office space? I kid, I kid.
- tootie 3y agoI assume it's Quest sales. Devices and apps.
- deleted 3y ago[deleted]
- deleted 3y ago[deleted]
- smoldesu 3y agoThe Meta Quest has an install base of 10,000,000+ users, along with surprisingly high-profile software releases (I think Resident Evil 4's VR remake was this year). It's not a blockbuster industry quite yet, but something's happening. If nothing else, releasing a bunch of digital VR content isn't untenable for a FAANG business.
- Kirby64 3y agoThis includes Oculus hardware. Even without any metaverse nonsense, VR sales are presumably still somewhat strong. That would be only 339k sales of the Quest Pro, or 848k sales of the Quest 2. Not an insane amount.
- realce 3y agoAh I see, thanks.
- qwytw 3y agoDidn't they keep the Oculus brand on most VR equipment till last year?
- time_to_smile 3y agoMetaverse has already been deprioritized, and Meta is shifting to generative AI [0]. I was always a huge skeptic of the Metaverse conceptually, but it was a moonshot project (and I'll be the first to admit, skeptics are often proven wrong with moonshots). The problem is you can never have a successful moonshot if it can't survive a few bad quarters. I mean the actual Apollo program took 8 years to achieve its goal of getting humans on the moon. 0. https://qz.com/meta-layoffs-2023-jobs-metaverse-ai-1850196575 https://qz.com/meta-layoffs-2023-jobs-metaverse-ai-185019657...
- qwytw 3y agoThe Apollo program had a fairly specific goal. I still don't believe anyone can coherently explain what the Metaverse and it's purpose are supposed to be
- time_to_smile 3y agooh I fully agree. I'm just pointing out that even the defining example of "moonshot" took some serious dedication of resources and time. What's really wild is that the entire Apollo program cost ~$25 Billion in 1973 (of course est. $163 billion today) while Meta already spent $36 Billion on the Metaverse [0]. 0. https://www.businessinsider.com/meta-lost-30-billion-on-metaverse-rivals-spent-far-less-2022-10 https://www.businessinsider.com/meta-lost-30-billion-on-meta...
- baby 3y agoReally? It’s pretty simple really, at least if you’ve tried VR before. The vision is that you can play with people, hang out with your friends, and go to live concerts in VR. They can get there if they manage to achieve: * a cheaper device so that every household can have one (think printer) * less friction to use (lighter, faster start, no need to setup guardian and tracking) * longer battery * better experiences to hangout with people I think anyone could be convinced of that if they tried like, playing Catan in VR with strangers (it’s mind blowing)
- qwytw 3y ago