3 ms·
> I would assume there's some royalty type situation with gamepass where the games that get played more get some percentage of a pool. My understanding is for
by coldpie 4y ago
> I would assume there's some royalty type situation with gamepass where the games that get played more get some percentage of a pool.
My understanding is for non-exceptional games (like, not Fortnite-scale), they just provide a flat fee with a fixed-length contract. Your studio gets $X and it will be on GamePass for Y months. I'm sure gameplay stats are taken into account for future contract renewals or for other games with the same studio, but no, I don't think there is any kind of explicit revenue sharing going on. It can be a hard decision for studios, since they have to balance lost income from sales against the guaranteed income and added publicity from being on GamePass.
Source: Stuff I remember from podcasts, mostly Brandon Sheffield on Insert Credit. Sorry, I know that's not a great reference =/