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> The lesson is "create something that people truly want to pay for". No, that's not the entire lesson. If an unknown indie band had created an identical album
by digging 4y ago
> The lesson is "create something that people truly want to pay for".
No, that's not the entire lesson. If an unknown indie band had created an identical album, it would not have made anywhere near the same amount. If we're going to distill it down to "what people want to pay for," people usually want to pay for something they think other people like.
- brk 4y agoWe are saying the same thing from two different perspectives. Yes, a small indie band would not have the same following as Radiohead at first. They need to build up a series of highly valued releases over time. Which is really all distilled into the "be Radiohead" line. Or to make it less vague, your pricing and billing strategy may need to change over time. When/if you develop a history of delivering highly valued products and releases you will have the opportunity to explore alternate pricing models. However, I still think you can distill much of this down to "create something that people really want". If you can do that the pricing part gets a lot easier.
- digging 4y agoWell, ok, but if your definition of "create something that people really want" is "build up a series of highly valued releases over time [until you are as popular as Radiohead]", then it seems like you're just saying "be Radiohead" in a more confusing way. So I'm not really sure what the point is. Step 1 is still "be Radiohead" because smaller bands can't do the same thing without first following many other difficult steps.
- renewiltord 4y agoBut then that pricing model applies to, what, like 20 bands? Okay, so those 20 bands should do that and every other band should do what Radiohead did until they sell 30 million albums worldwide.