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While it's important to support cross-browser compatibility, it is equally important to deliver to the user the possible design experience. Unfortunately, this
by ___Calv_Dee___ 15y ago
While it's important to support cross-browser compatibility, it is equally important to deliver to the user the possible design experience. Unfortunately, this may come as a loss to the functionality of non-supporting browsers but I think in the end, it's worth it. Of course we should strive to enforce compatibility but not at the expense of creating a design of lesser-quality (as a result of being wrapped in cross-browser compatibility).
- gcp 15y agoIf the user visits your site with an unsupported browser (which in this case may actually perfectly support the features you want), (s)he's going to have a terrible experience and see a crappy design. So I think you undermined your own argument completely.
- ___Calv_Dee___ 15y agoI think I presented a trade-off rather than undermining my own argument although I didn't really clarify that I guess. Essentially you either focus 100% to design and implementing the design via any available technologies (cross-compatible or not) or settle for 80% (20% loss of design and vision from effort in ensuring compatibility). Ultimately it depends how passionate you are about your design. Personally I would rather have 5 people absolutely fall in love with and be moved by my design/interface/experience rather than 100 people being able to simply 'view' it.
- politician 15y agoIs it possible to single out a specific browser to provide an enhanced experience? Yes. Is it possible to deliver a lowest common denominator experience to mobile browsers and IE? Yes. Are these options mutually exclusive? No. Your perspectives are not incompatible.
- wwweston 15y agoIt's absolutely true that those things aren't exclusive, but as somebody who often uses two rare but capable user-agents (Lynx and the browser on an old Nokia S40), I can testify that in practice, a significant number of websites aren't being created with both in mind, and I think a significant number of designers don't really understand what the lowest common denominator really means. It's very very easy to pay attention to only a handful of user agents, and from what I can see, right now that's trending towards 2-3 desktop browsers + "mobile" (which usually means "the iPhone and maybe one or two Android devices").