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That sounds like a charged question from someone that's not actually interested in learning more, but in case you are actually interested, or if anybody else is
by EnergyAmy 3y ago
That sounds like a charged question from someone that's not actually interested in learning more, but in case you are actually interested, or if anybody else is curious: the above line of thought is based on a faulty conflation of physical items vs information, similar to how "intellectual property rights" try to glom onto physical property rights to give it a sheen of legitimacy.
They're fundamentally different things, and technology has made that difference obvious. Instead of adapting, some people prefer to try using legal means to turn back the clock and pretend that this whole computer thing didn't really happen. That approach hasn't worked out well, and will become even less effective as technology progresses.
The solution is not to look backwards like luddites, it's to embrace the new options that technology gives. There's several great ways to earn a living while producing information that people use today:
- Get paid before producing the information, like Kickstarter
- Get paid in an ongoing manner to produce information, like Patreon
- Produce the information in order to attract interest in other ways to make money, such as a band going on tour or doing limited print runs of vinyl records
- Get paid directly for the information, like Bandcamp
- Less ethical options, such as ad-supported
So to directly answer the "entitled to other people's work for free" fallacy, remember that the "other people" in this scenario are the ones sharing their work. If you don't want the world to sing your song, keep it to yourself. If you do want to share it, there's plenty of ways to make a living while doing so.