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I think there's more to the "making our lives warm" than just to make digital dull. Anecdotally, the times in my life when I was the least addicted to digital
by bheadmaster 4y ago
I think there's more to the "making our lives warm" than just to make digital dull.
Anecdotally, the times in my life when I was the least addicted to digital media were in my teens, when I had a big circle of people I spent time with. If you can choose between going out having fun with people and staying home playing videogames, the former wins every time.
It is only later, when my friendships and acquaitances faded, that I turned to digital media, because there's just nothing to do. My family is not really a fun bunch, and except for playing an instrument or reading books, I don't know how to spend time. Combine that with work-related stress and unreasonable effectiveness of video games at providing an immersive, relaxing experience, and you get a perfect recipe for addiction - I get home every day, bad mood, bad thoughts in my head, stress keeping me on the edge, and I have to choose whether to play some videogames to relax, or to stay stressed out for the sake of "not being addicted". Every time, the former wins by far.
All addiction (food, drugs, digital media) has one thing in common - people running away from problems and stress. The only thing that can beat addiction is solving those.
Digital media is the opiate of the masses.
- soupfordummies 4y ago> I get home every day, bad mood, bad thoughts in my head, stress keeping me on the edge I think this sounds like the bigger issue here to be looked into rather than your screentime, etc. Sorry you feel that way man !
- bheadmaster 4y agoI agree. That's very close to what I was trying to say - (almost?) all addictions are merely symptoms of deeper issues, just a way of running away from problems. The only way to cure an addiction is to solve those deeper issues.
- blueyes 4y agoFully agree that we should all do our best to make IRL interesting. I think the best thing is to do both: control access to digital stimuli, and enrich analog life (in healthy ways! ;).