7 ms·
Ah, it's that topic again. The whole point "but refcounting requires more maintenance per object than GC" is totally moot when there are only 0.01% of objects b
by pkolaczk 4y ago
Ah, it's that topic again. The whole point "but refcounting requires more maintenance per object than GC" is totally moot when there are only 0.01% of objects being refcounted (in Rust or C++) vs 100% objects traced by GC in Java.
- pron 4y agoI never claimed otherwise. Java's and Rust's overall memory management strategies are far too different to compare. I was talking specifically about refcounting vs tracing.