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You have to remember that Apple struggled because developers weren't targeting their platform for a long time. The Mac was for creative software and little else
by tonyedgecombe 4y ago
You have to remember that Apple struggled because developers weren't targeting their platform for a long time. The Mac was for creative software and little else. That problem has burnt itself into their psyche to such an extent that as far as they are concerned more software targeting their platform is always a good thing.
The upshot of this is Apple boasting about having 2 million apps in the App Store. This is the complete opposite of their normal product strategy where everything is pared back to the minimum.
Sadly you can't have 2 million apps and maintain a high standard. The costs to review each of those apps thoroughly would be astronomical.
- ricardobeat 4y ago> Sadly you can't have 2 million apps and maintain a high standard. The costs to review each of those apps thoroughly would be astronomical. Well, that's part of the problem. Should we really have 2 million apps in the store, when 70% of them are knockoffs, scams or absolute garbage? That's currently one app for every 850 iOS users, it's a ridiculous number. The estimate for Apple's cut for app sales & subscriptions last year was 85 billion dollars. Surely that can fund a decent reviewing process... but they also benefit from all this 'activity'.
- nirav72 4y agoAre two millions apps really needed?