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But that’s probably because it’s two sets of muscle memory competing for the exact same space. It’s like when a new game decides to reinvent controls, and every
by refactor_master 3y ago
But that’s probably because it’s two sets of muscle memory competing for the exact same space. It’s like when a new game decides to reinvent controls, and every reviewer slams it for “janky controls”, because we have years of training in a particular layout. That’s why we have the concept of “unlearning things”, because the brain is really good at learning things, even wrong things. But that sounds to me to be an entirely different discussion than “brain orientation”.