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I think if you own the device, you do own the software, or framed the opposite way, if you don't own the software, you don't own the device What you're proposi
by malermeister 4y ago
I think if you own the device, you do own the software, or framed the opposite way, if you don't own the software, you don't own the device
What you're proposing is not really ownership of the device in any meaningful way, but just a license to use it on somebody else's terms.
I don't want a world in which I don't own the device I pay for, so neither Sony nor Apple should be able to dictate what I do with them.
It's like selling you a screwdriver and then saying you can only use it with one specific brand of screw.
- simondotau 4y agoIt's really nothing like your terrible analogy. Bad analogies are bad. Ownership of software is clear-cut under the law: unless you hold the copyright, it's not yours. You have been granted permission to use the software under the restricted terms of a license. In practice though, the legal perspective isn't a useful one. It's another bad analogy, useful only because it's the one backed by law. What actually matters is what you can do. It doesn't matter who "owns" it, you don't have the code needed to recompile the OS from source. Much less than sideloading apps, there are thousands of nominally trivial aspects of the OS which you cannot change without source code and a working build environment. Without this you don't have any ownership over the software in any useful sense. You do own your piece of physical iPhone hardware, and it's yours to muck about with as much as you wish. But don't expect schematics or the ability to manufacture your own parts, or the ability to sideload more processing cores into the A14 chip, or replace the camera with a different module.